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eve-wiki-content/content/ships/industrials/tech-1/covetor.md

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---
esi_data:
fitting_stats:
cpu_output: 240
high_slots: 2
low_slots: 3
med_slots: 2
powergrid_output: 70
rig_slots: 3
group: Mining Barge
hull_stats:
hp_armor: 2000
hp_shield: 3000
hp_structure: 3000
name: Covetor
race: Unknown
skill_requirements:
- level: 1
skill_id: 17940
- level: 3
skill_id: 3410
type_id: 17476
velocity: 150
faction: Outer Ring Excavations
faction_group: Independent
image: /17476.png
last_updated: '2026-04-21T00:54:24.843003'
ship_class: Mining Barge
source: eve-university
source_stats:
armorem: 60
armorexp: 10
armorhp: 2000
armorkin: 25
armortherm: 35
bandwidth: 50 Mbit/sec
bonuses: '<b>Mining Barge bonuses (per skill level):</b><br>
3% bonus to Strip Miner yield<br>
3% reduction Ice and Gas Harvester duration<br>
6% bonus to Strip Miner and Ice Harvester range<br>
''''''Role Bonus:''''''<br>
30% reduction in Ice and Gas Harvester duration<br>
25% reduction in Strip Miner duration and activation cost.'
capacitor: 350 GJ
cargohold: "350 m\xB3"
class: Mining Barge
cpu: 240
dronebay: "50 m\xB3"
externallinks: ''
extrahold: "9,000 m\xB3"
extraholdtype: Mining
faction: Outer Ring Excavations
grouping: Mining Barges
highlights1: ''
highlights2: ''
highlights3: ''
highlights4: ''
highs: 2
hulltype: Covetor Class
inertia: 0.6
info: 'The mining barge was designed by ORE to facilitate advancing the mining profession
to a new level. Each barge was created to excel at a specific function, the Covetor''s
being mining yield. This additional yield comes at a price, as the Covetor has
weaker defenses and a smaller ore bay than the other mining barges.
Mining barges are equipped with electronic subsystems specifically designed to
accommodate Strip Mining and Ice Harvesting modules.'
launchers: 0
lows: 3
mass: 15000000
maxlockedtargets: 6
maxvelocity: 150
mediums: 2
powergrid: 70
quote: Flying in a fleet lets you focus on what you do best, don't you like being
the best?
quote_attribution: AIR Mining Expert Elias Peltonnen
reqskills: '* {{RequiredSkill|Mining Barge|I}}
** {{RequiredSkill|Astrogeology|III}}
*** {{RequiredSkill|Science|IV}}
*** {{RequiredSkill|Mining|IV}}
** {{RequiredSkill|Industry|V}}
** {{RequiredSkill|Mining Frigate|III}}
*** {{RequiredSkill|Spaceship Command|I}}'
scanres: 660 mm
sensortype: Magnetometric
sensorvalue: 9 points
shieldem: 0
shieldexp: 50
shieldhp: 3000
shieldkin: 40
shieldtherm: 20
shipid: 17476
shipimg: Covetor.jpg
shipname: Covetor
sigradius: 200 m
structurehp: 3000
targetrange: 40 km
tech: ''
totaltraintime: 8d 23h 25m 20s
turrets: 0
variations: '{{Ship|Hulk}}'
volume: 150000
warpspeed: 3.5 AU/s
warptime: 12.48 s
wikireferences: ''
source_url: https://wiki.eveuniversity.org/Covetor
tech_level: Tech 1
title: Covetor
type_id: 17476
validation_score: 1.0
---
<img src="/17476.png" alt="Covetor" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
<div style="display: flow-root;">
## Summary
</div>
Of the mining barges, the Covetor has the greatest yield whilst having the smallest mining hold and the least tank, making it unsuitable/impractical for solo mining but by far the best in boosted/protected fleet mining.
<div style="display: flow-root;">
## Skills
</div>
Further information about additional or recommended skills to pilot Covetor for a specific or its common role(s) can be written here.
<div style="display: flow-root;">
## Tactics
</div>
Suicide ganking is a popular play-style and miners are prime targets; cf. Why Was I Ganked?.
Covetors are a ganker's target of choice due to its inadequate tank and advertises, "I have no tank, only yield"
Fit enough tank (and train tanking skills) to survive the ganker's DPS long enough for CONCORD to destroy the ganker; as of Rubicon 1.2, this means surviving a Catalyst's 728.2 DPS for 20 seconds--14,564 Void damage--in a 0.6 system
No Covetor fit can tank long enough in 0.5, even with all level V skills
A solo tanked Covetor has less than 1% more yield than a tanked Retriever, which is further reduced by more frequent (four times) trips to unload
Use and keep launched ECM drones
This lets gankers know that you are expecting them and implies you are tanked for them; this is deterrence
This provides a chance to break the ganker's target lock for 20 seconds
Setting drones to aggressive lets them engage your aggressor without having to target-lock first (see Using Drones)
Fitting expensive meta modules may compel a duo gank due to their high-value loot chance
Trade hubs (especially Hek) and ice belt systems are popular hunting grounds for gankers
Mine aligned to a celestial/station for faster warp-out
Warping out when a non-mining ship enters your belt/anomaly is prudent
Other mining ships may be scouts for gankers; it is good to know who your neighbors are and put known gankers on your contact list with terrible standing
If attacked, overload your tank modules
Mining in a fleet--even with just two miners--provides boosts with the skills Leadership and Mining Foreman
It is impolite (and diminishes yield) to mine a rock someone else is already mining: when the rock runs out of ore, the first laser to cycle will get the last ore but the other lasers will continue to cycle (up to 3 minutes) and get nothing
Due to how vulnerable and cumbersome the mining barges are, it is ill-advised to travel between stargates in lowsec in one, as they make for very juicy targets. Instead, a good idea is to transport your Covetor packaged in a hauler, which raises less (albeit still some) suspicion.
A Badger, even at base skills, has a capacity of 3,900, allowing it to carry a packaged mining frigate, barge, and even an exhumer, and still have enough cargo space for its modules, can perform the cloak trick, and when designed well, can align in under 6 seconds. Beware however, that when packaging a ship, all its rigs are destroyed, so either use cheap Tech I rigs or design your ship around not using them.
<div style="display: flow-root;">
## Notes
</div>
You can add notes here.
## Patch History