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eve-wiki-content/content/ships/frigates/faction/magnate-navy-issue.md

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---
esi_data:
fitting_stats:
cpu_output: 195
high_slots: 3
low_slots: 5
med_slots: 3
powergrid_output: 49
rig_slots: 3
group: Frigate
hull_stats:
hp_armor: 700
hp_shield: 400
hp_structure: 400
name: Magnate Navy Issue
race: Unknown
skill_requirements:
- level: 2
skill_id: 3331
type_id: 72907
velocity: 350
faction: Amarr Empire
faction_group: Empire
image: /72907.png
last_updated: '2026-04-20T03:31:48.294109'
ship_class: Frigate
source: eve-university
source_stats:
armorem: 50
armorexp: 20
armorhp: 700
armorkin: 25
armortherm: 35
bandwidth: ''
bonuses: '''''''Amarr Frigate bonuses (per skill level):''''''<br>
7.5% bonus to Core and Combat Scanner Probe strength<br>
20% bonus to Small Energy Turret damage<br><br>
''''''Role Bonus:''''''<br>
99% reduction in Scan Probe Launcher CPU requirement<br>
5+ bonus to Relic and Data Analyzer virus strength'
capacitor: 500 GJ
cargohold: "400 m\xB3"
class: Frigate
cpu: 195
dronebay: ''
externallinks: ''
extrahold: ''
extraholdtype: ''
faction: Amarr Empire
forumlinks: ''
grouping: Faction Frigates
highlights1: ''
highlights2: ''
highlights3: ''
highlights4: ''
highs: 3
hulltype: Magnate Class
inertia: 3.8
info: 'The Magnate''s history as a pet project of imperial engineers affected by
the fashions and foibles of Amarr nobles has been brought under control by a rejuvenated
Ministry of War and an Imperial Navy with very definite opinions as to the requirements
for a naval scout and exploration frigate.
To that end, dedicated processing capacity for scan probe launchers has been included
together with improved energy weapon systems. The Imperial Navy has no interest
in salvaging until it has swept the enemy from space and has happily sacrificed
specialized salvaging systems.'
launchers: 0
lows: 5
mass: 1072000
maxlockedtargets: 4
maxvelocity: 350
mediums: 3
powergrid: 49
quote: Faith compels us not just to conquer the stars, but to understand them.
quote_attribution: Minister of Assessment Uadelah Hadizes
reqskills: '* {{RequiredSkill|Amarr Frigate|II}}
** {{RequiredSkill|Spaceship Command|I}}'
scanres: 445 mm
sensortype: Radar
sensorvalue: 11 points
shieldem: 0
shieldexp: 50
shieldhp: 400
shieldkin: 40
shieldtherm: 20
shipid: 72907
shipimg: Magnate Navy Issue.jpg
shipname: Magnate Navy Issue
sigradius: 39 m
structurehp: 400
targetrange: 34 km
tech: F
totaltraintime: 1h 42m 40s
turrets: 2
variations: '{{Ship|Magnate}}, {{Ship|Anathema}}, {{Ship|Gold Magnate}}, {{Ship|Silver
Magnate}}'
volume: 22100
warpspeed: 5 AU/s
warptime: 5.65 s
wikireferences: ''
source_url: https://wiki.eveuniversity.org/Magnate Navy Issue
tech_level: Faction
title: Magnate Navy Issue
type_id: 72907
validation_score: 1.0
---
<img src="/72907.png" alt="Magnate Navy Issue" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
<div style="display: flow-root;">
## Summary
</div>
Summary about .
<div style="display: flow-root;">
## Skills
</div>
Amarr Frigate to at least IV to take advantage of bonuses to Core and Combat Scanner Probe strength and Small Energy Turret damage per level of Amarr Frigate.
Hacking for Virus Coherency bonus.
<div style="display: flow-root;">
## Tactics
</div>
No sub-article about roles or piloting tactics. You can write them here.
<div style="display: flow-root;">
## Notes
</div>
You can add notes here.
## Patch History