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eve-wiki-content/content/ships/minmatar/combat-battlecruisers/cyclone.md

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esi_data, image, last_updated, source, source_stats, source_url, title, type_id, validation_score
esi_data image last_updated source source_stats source_url title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
550 7 5 5 1100 3
Combat Battlecruiser
hp_armor hp_shield hp_structure
3750 5250 3750
Cyclone Unknown
level skill_id
1 33098
16231 180
/16231.png 2026-04-19T17:50:07.724457 eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor cargohold class cpu dronebay externallinks extrahold extraholdtype faction forumlinks grouping highlights1 highlights2 highlights3 highlights4 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime wikireferences
60 10 3750 25 35 50 <b>Minmatar Battlecruiser bonuses (per skill level):</b><br> 7.5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br> 7.5% bonus to Shield Booster amount<br> '''Role Bonus:'''<br> • Can use one Command Burst module<br> 25% bonus to Missile velocity<br> 50% bonus to Command Burst area of effect range 2900 450 Combat Battlecruiser 550 50 Minmatar Republic Standard Battlecruisers Can use Command Burst module High Amount of High Slots 7 Cyclone Class 0.68 The Cyclone was created in order to meet the increasing demand for a vessel capable of providing muscle for frigate detachments while remaining more mobile than a battleship. To this end, the Cyclone's seven high-power slots and powerful thrusters have proved ideal. 5 5 12400000 6 180 5 1100 We can be the light in the storm, and lead our people through it. Sebiestor Anur-Chief Karin Midular * {{RequiredSkill|Minmatar Battlecruiser|I}} ** {{RequiredSkill|Spaceship Command|III}} ** {{RequiredSkill|Minmatar Cruiser|III}} *** {{RequiredSkill|Spaceship Command|II}} *** {{RequiredSkill|Minmatar Destroyer|III}} **** {{RequiredSkill|Minmatar Frigate|III}} ***** {{RequiredSkill|Spaceship Command|I}} 220 LADAR 17 0 50 5250 40 20 16231 Cyclone.jpg Cyclone 250 3750 50 1211640 2 {{Ship|Claymore}}, {{Ship|Cyclone Fleet Issue}} 216000 3.5 11.69
https://wiki.eveuniversity.org/Cyclone Cyclone 16231 1.0
Cyclone

Summary

The Cyclone is a Minmatar Battlecruiser and, unlike its brother the Hurricane and most other Minmatar ships, the Cyclone is bonused towards missiles rather than projectile turrets. Unlike the Drake, which is designed to mount a large buffer tank and deal most of its damage with kinetic missiles, the Cyclone is bonused to take advantage of shield boosters to mount a massive active tank, albeit for a only limited period of time, while its rate of fire bonus allows the Cyclone greater flexibility in terms of the damage types it can use. The Cyclone also has a decent dronebay and bandwidth 50, allowing it to field a full flight of medium drones for extra DPS, or two flights of small drones instead.

Skills

Like many Minmatar ships, the Cyclone is very skill intensive. A player looking to fly a Cyclone should have strong missile skills. Energy neutralizers or vampires are often equipped in the extra high slots for PvP, although this is not a very long train. Cyclones are shield tanked more often than not in order to take advantage of the ship's bonuses, so good active shield tanking skills are also recommended.

Tactics

No sub-article about roles or piloting tactics. You can write them here.

Notes

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Patch History