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eve-wiki-content/content/ships/interceptors/tech-2/raptor.md

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---
esi_data:
fitting_stats:
cpu_output: 160
high_slots: 3
low_slots: 3
med_slots: 4
powergrid_output: 38
rig_slots: 2
group: Interceptor
hull_stats:
hp_armor: 350
hp_shield: 525
hp_structure: 425
name: Raptor
race: Unknown
skill_requirements:
- level: 5
skill_id: 3330
- level: 1
skill_id: 12092
type_id: 11178
velocity: 420
faction: Caldari State
faction_group: Empire
image: /11178.png
last_updated: '2026-04-20T03:40:40.743326'
ship_class: Interceptor
source: eve-university
source_stats:
armorem: 50
armorexp: 10
armorhp: 350
armorkin: 25
armortherm: 55
bandwidth: ''
bonuses: '<b>Interceptors bonuses (per skill level):</b><br>15% reduction in Microwarpdrive
signature radius penalty<br>4% bonus to all shield resistances<br><b>Caldari Frigate
bonuses (per skill level):</b><br>10% bonus to Small Hybrid Turret damage<br>10%
bonus to Small Hybrid Turret optimal range<br><b>Role Bonus:</b><br>80% reduction
in Propulsion Jamming systems activation cost<br>
100% bonus to the benefits of overheating Afterburners and Microwarpdrives<br>
60% bonus to warp speed and warp acceleration'
capacitor: 355 GJ
cargohold: "92 m\xB3"
class: Interceptor
cpu: 160
dronebay: ''
externallinks: ''
faction: Caldari State
grouping: Interceptors
highlights1: Fast Target Locking Time
highs: 3
hulltype: Condor Class
inertia: 3.4
info: Interceptors utilize a combination of advanced alloys and electronics to reduce
their effective signature radius. This, along with superior maneuverability and
speed, makes them very hard to target and track, particularly for high caliber
turrets.
launchers: 1
lows: 3
mass: 1050000
maxlockedtargets: 5
maxvelocity: 420
mediums: 4
powergrid: 38
quote: Speed and enthusiasm are the difference between loyalty and obligation.
quote_attribution: CEO Alakoni Ishanoya
reqskills: '*{{RequiredSkill|Caldari Frigate|V}}
** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Interceptors|I}}
** {{RequiredSkill|Spaceship Command|III}}
** {{RequiredSkill|Evasive Maneuvering|V}}
*** {{RequiredSkill|Navigation|II}}'
scanres: 940 mm
sensortype: Gravimetric
sensorvalue: 14 points
shieldem: 0
shieldexp: 50
shieldhp: 525
shieldkin: 40
shieldtherm: 30
shipid: 11178
shipimg: Raptor.jpg
shipname: Raptor
sigradius: 34 m
structurehp: 425
targetrange: 27.50 km
tech: 2
totaltraintime: 23d 22h 40m 30s
turrets: 3
variations: '{{Ship|Crow}},{{Ship|Condor}}'
volume: 18000
warpspeed: 5 AU/s
warptime: 4.95 s
source_url: https://wiki.eveuniversity.org/Raptor
tech_level: Tech 2
title: Raptor
type_id: 11178
validation_score: 1.0
---
<img src="/11178.png" alt="Raptor" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
<div style="display: flow-root;">
## Summary
</div>
The Raptor is the Caldari combat interceptor. It is bonused for small hybrid damage and optimal range, and shield resists.
When blaster-fit, the Raptor's DPS falls below that of the other hybrid turret combat interceptor, the Taranis, but its 4 mid slots allow it to mount more tackle or EWAR modules, or to leverage its shield bonus with extra tank. Its optimal range bonus allows it to begin damaging its target earlier, while a Taranis would use much more time to reach a good position to apply DPS.
The Raptor can also be rail fit, but its DPS isn't much higher than the Crow in this role, while the Crow also benefits from higher speed and a tackle range bonus. If no weapons are fitted, the Raptor has enough PG for two medium shield extenders and is quite tanky.
<div style="display: flow-root;">
## Skills
</div>
Further information about additional or recommended skills to pilot Raptor for a specific or its common role(s) can be written here.
<div style="display: flow-root;">
## Tactics
</div>
No sub-article about Raptor roles or piloting tactics. You can write them here.
<div style="display: flow-root;">
## Patch History
</div>
<div style="display: flow-root;">
## Notes
</div>
You can write additional notes for Raptor here.