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eve-wiki-content/content/ships/capitals/tech-1/hel.md

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---
esi_data:
fitting_stats:
cpu_output: 950
high_slots: 6
low_slots: 5
med_slots: 7
powergrid_output: 650000
rig_slots: 3
group: Supercarrier
hull_stats:
hp_armor: 300000
hp_shield: 490000
hp_structure: 220000
name: Hel
race: Unknown
skill_requirements:
- level: 1
skill_id: 20533
- level: 1
skill_id: 24314
type_id: 22852
velocity: 85
faction: Minmatar Republic
faction_group: Empire
image: /22852.png
last_updated: '2026-04-21T01:00:37.945040'
ship_class: Supercarrier
source: eve-university
source_stats:
armorem: 60
armorexp: 10
armorhp: 300000
armorkin: 25
armortherm: 35
bonuses: "<b>Minmatar Carrier bonuses (per skill level):</b><br>\n10% bonus to Fighter\
\ damage<br>\n5% bonus to Fighter velocity<br>\n5+ bonus to ship warp core strength<br>\n\
5% reduction in Target Illumination Burst Projector cycle time<br>\n2% bonus to\
\ Shield Command and Skirmish Command burst strength and duration<br>\n'''Role\
\ Bonus:'''<br>\n\u2022&nbsp;Can fit Networked Sensor Array<br>\n\u2022&nbsp;Can\
\ fit Burst Projectors<br>\n\u2022&nbsp;Can use two Command Burst modules<br>\n\
200% bonus to Command Burst area of effect range<br>\n\u2022&nbsp;Can launch Light\
\ and Heavy Fighters<br>\n\u2022&nbsp;Can lock at extended ranges<br>\n400% bonus\
\ to Armor Plates and Shield Extenders<br>\n50% bonus to Remote Sensor Dampener\
\ resistance<br>\n50% bonus to Stasis effect resistance<br>\n50% increase to Remote\
\ Electronic Assistance impedance<br>\n\u2022&nbsp;Conduit Jump capable<br>\n\
5x penalty to Entosis Link duration"
capacitor: 78,000 GJ
cargohold: "1,720 m\xB3"
class: Supercarrier
cpu: 950
externallinks: ''
extrahold: "5,000 m\xB3"
extrahold2: "5,000,000 m\xB3"
extrahold2type: Ship Maintenance Bay
extrahold3: "50,000 m\xB3"
extrahold3type: Fleet Hangar
extraholdtype: Fuel
faction: Minmatar Republic
fighterbay: "110,000 m\xB3"
fightertubes: 5
grouping: Supercarriers
heavyfightersquadlimit: 4
highlights1: High Amount of Medium Slots
highlights2: ''
highlights3: ''
highlights4: ''
highs: 6
hulltype: Hel Class
inertia: 0.035
info: "Inspired by a vicious scissor-toothed shark indigenous to old-world Matar,\
\ the Hel is widely viewed as a sign of a Republic out for blood. Since the beginning\
\ of its development it has remained a project cloaked in secrecy, with precious\
\ few people aware of its progress and its capabilities, and its formal unveiling\
\ has come as a defiant slap in the face to many who formerly believed the Matari\
\ incapable of working at this scale of starship design. <br><br>Whatever comprises\
\ the soil of its roots, though, one thing is clear: from no-frills living quarters\
\ to grim, unadorned aesthetic, this ferocious behemoth has been designed for\
\ one purpose and one purpose only.<br><br>\u201DImagine a swarm of deadly hornets\
\ pouring from the devil's mouth. Now imagine they have autocannons.\u201D<br><i>-Unknown\
\ Hel designer</i><br><br>"
launchers: 0
lightfightersquadlimit: 3
lows: 5
mass: 1650000000
maxlockedtargets: 14
maxvelocity: 85
mediums: 7
powergrid: 650000
quote: Our collective wrath, rendered in metal and unleashed on the void.
quote_attribution: Sanmatar Maleatu Shakor
reqskills: '* {{RequiredSkill|Minmatar Carrier|I}}
** {{RequiredSkill|Minmatar Battleship|III}}
*** {{RequiredSkill|Minmatar Battlecruiser|III}}
**** {{RequiredSkill|Minmatar Cruiser|III}}
***** {{RequiredSkill|Minmatar Destroyer|III}}
****** {{RequiredSkill|Minmatar Frigate|III}}
******* {{RequiredSkill|Spaceship Command|I}}
***** {{RequiredSkill|Spaceship Command|II}}
**** {{RequiredSkill|Spaceship Command|III}}
*** {{RequiredSkill|Spaceship Command|IV}}
** {{RequiredSkill|Drone Interfacing|V}}
*** {{RequiredSkill|Drones|V}}
** {{RequiredSkill|Capital Ships|IV}}
*** {{RequiredSkill|Advanced Spaceship Command|V}}
**** {{RequiredSkill|Spaceship Command|V}}
** {{RequiredSkill|Jump Fuel Conservation|IV}}
*** {{RequiredSkill|Jump Drive Operation|III}}
**** {{RequiredSkill|Science|V}}
**** {{RequiredSkill|Navigation|V}}
**** {{RequiredSkill|Warp Drive Operation|V}}
***** {{RequiredSkill|Navigation|I}}
** {{RequiredSkill|Jump Drive Calibration|III}}
*** {{RequiredSkill|Jump Drive Operation|V}}
**** {{RequiredSkill|Science|V}}
**** {{RequiredSkill|Navigation|V}}
**** {{RequiredSkill|Warp Drive Operation|V}}
***** {{RequiredSkill|Navigation|I}}
* {{RequiredSkill|Capital Ships|I}}
** {{RequiredSkill|Advanced Spaceship Command|V}}
*** {{RequiredSkill|Spaceship Command|V}}'
scanres: 70 mm
sensortype: LADAR
sensorvalue: 146 points
shieldem: 0
shieldexp: 50
shieldhp: 490000
shieldkin: 40
shieldtherm: 20
shipid: 22852
shipimg: Hel.jpg
shipname: Hel
sigradius: 18,640 m
structurehp: 220000
targetrange: 4,750 km
tech: ''
totaltraintime: 147d 13h 43m 40s
turrets: 0
variations: ''
volume: 51000000
warpspeed: 1.5 AU/s
warptime: 80 s
wikireferences: ''
source_url: https://wiki.eveuniversity.org/Hel
tech_level: Tech 1
title: Hel
type_id: 22852
validation_score: 1.0
---
<img src="/22852.png" alt="Hel" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
<div style="display: flow-root;">
## Summary
</div>
The Hel is basically an oversized Nidhoggur carrier with similar properties. It does tend to have a rougher time in larger capital brawls because its tank is not remarkable, but for drive-by attacks and as a ratting supercarrier it is the best.
<div style="display: flow-root;">
## Skills
</div>
Minmatar Carrier to V helps a lot for ratting applications.
<div style="display: flow-root;">
## Tactics
</div>
No sub-article about Hel roles or piloting tactics. You can write them here.
<div style="display: flow-root;">
## Notes
</div>
In Norse mythology, Hel was a goddess ruling over the underworld, which was also called hel in Old Norse; the word is descended from the same root as present-day English hell. In some mythological accounts, Loki was Hel's father.
## Patch History