[AGENT] Update: ships/amarr/cruisers/augoror

This commit is contained in:
2026-04-19 17:50:29 +00:00
parent dedc1aa591
commit 55875d1224

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@@ -19,7 +19,8 @@ esi_data:
skill_id: 3335
type_id: 625
velocity: 235
last_updated: '2026-04-19T14:50:20.736641'
image: /625.png
last_updated: '2026-04-19T17:50:28.178090'
source: eve-university
source_stats:
armorem: 50
@@ -105,7 +106,15 @@ type_id: 625
validation_score: 1.0
---
<img src="/625.png" alt="Augoror" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
<div style="display: flow-root;">
## Summary
</div>
The Augoror is the Tech 1 Amarr logistics cruiser, with bonuses to remote armor repairs and energy transfers.
Like the Gallente Exequror, the Augoror is designed to repair other ships' armor. However, unlike the Exequror and instead like the Caldari shield-boosting Osprey, the Augoror is designed to trade capacitor with other Augorors in a "capacitor chain". Because of their 200% bonus to energy transfer amount, Augorors trading energy transfers to each other effectively create a large amount of capacitor out of nothing. A cap-chained Augoror can be capacitor-stable with lower skills than its sister ship the Exequror, and will also more easily resist energy neutralization. On the downside, a cap-chain team of logistics ships is more vulnerable to ECM, because a jammed Augoror not only can't repair its fellows, but also can't transfer capacitor, reducing its teammates' remote repair capacity. Cap-chained logistics ships also demand more coordination from their pilots.