[AGENT] Update: ships/outer-ring-excavations/unknown/mining-barges/covetor
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---
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esi_data:
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fitting_stats:
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cpu_output: 240
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high_slots: 2
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low_slots: 3
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med_slots: 2
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powergrid_output: 70
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rig_slots: 3
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group: Mining Barge
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hull_stats:
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hp_armor: 2000
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hp_shield: 3000
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hp_structure: 3000
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name: Covetor
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race: Unknown
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skill_requirements:
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- level: 1
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skill_id: 17940
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- level: 3
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skill_id: 3410
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type_id: 17476
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velocity: 150
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image: /17476.png
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last_updated: '2026-04-19T19:10:11.618592'
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source: eve-university
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source_stats:
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armorem: 60
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armorexp: 10
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armorhp: 2000
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armorkin: 25
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armortherm: 35
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bandwidth: 50 Mbit/sec
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bonuses: '<b>Mining Barge bonuses (per skill level):</b><br>
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3% bonus to Strip Miner yield<br>
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3% reduction Ice and Gas Harvester duration<br>
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6% bonus to Strip Miner and Ice Harvester range<br>
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''''''Role Bonus:''''''<br>
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30% reduction in Ice and Gas Harvester duration<br>
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25% reduction in Strip Miner duration and activation cost.'
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capacitor: 350 GJ
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cargohold: "350 m\xB3"
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class: Mining Barge
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cpu: 240
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dronebay: "50 m\xB3"
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externallinks: ''
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extrahold: "9,000 m\xB3"
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extraholdtype: Mining
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faction: Outer Ring Excavations
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grouping: Mining Barges
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highlights1: ''
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highlights2: ''
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highlights3: ''
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highlights4: ''
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highs: 2
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hulltype: Covetor Class
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inertia: 0.6
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info: 'The mining barge was designed by ORE to facilitate advancing the mining profession
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to a new level. Each barge was created to excel at a specific function, the Covetor''s
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being mining yield. This additional yield comes at a price, as the Covetor has
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weaker defenses and a smaller ore bay than the other mining barges.
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Mining barges are equipped with electronic subsystems specifically designed to
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accommodate Strip Mining and Ice Harvesting modules.'
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launchers: 0
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lows: 3
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mass: 15000000
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maxlockedtargets: 6
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maxvelocity: 150
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mediums: 2
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powergrid: 70
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quote: Flying in a fleet lets you focus on what you do best, don't you like being
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the best?
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quote_attribution: AIR Mining Expert Elias Peltonnen
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reqskills: '* {{RequiredSkill|Mining Barge|I}}
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** {{RequiredSkill|Astrogeology|III}}
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*** {{RequiredSkill|Science|IV}}
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*** {{RequiredSkill|Mining|IV}}
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** {{RequiredSkill|Industry|V}}
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** {{RequiredSkill|Mining Frigate|III}}
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*** {{RequiredSkill|Spaceship Command|I}}'
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scanres: 660 mm
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sensortype: Magnetometric
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sensorvalue: 9 points
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shieldem: 0
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shieldexp: 50
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shieldhp: 3000
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shieldkin: 40
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shieldtherm: 20
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shipid: 17476
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shipimg: Covetor.jpg
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shipname: Covetor
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sigradius: 200 m
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structurehp: 3000
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targetrange: 40 km
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tech: ''
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totaltraintime: 8d 23h 25m 20s
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turrets: 0
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variations: '{{Ship|Hulk}}'
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volume: 150000
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warpspeed: 3.5 AU/s
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warptime: 12.48 s
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wikireferences: ''
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source_url: https://wiki.eveuniversity.org/Covetor
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title: Covetor
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type_id: 17476
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validation_score: 1.0
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---
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<img src="/17476.png" alt="Covetor" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
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<div style="display: flow-root;">
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## Summary
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</div>
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Of the mining barges, the Covetor has the greatest yield whilst having the smallest mining hold and the least tank, making it unsuitable/impractical for solo mining but by far the best in boosted/protected fleet mining.
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## Skills
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Further information about additional or recommended skills to pilot Covetor for a specific or its common role(s) can be written here.
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## Tactics
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Suicide ganking is a popular play-style and miners are prime targets; cf. Why Was I Ganked?.
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Covetors are a ganker's target of choice due to its inadequate tank and advertises, "I have no tank, only yield"
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Fit enough tank (and train tanking skills) to survive the ganker's DPS long enough for CONCORD to destroy the ganker; as of Rubicon 1.2, this means surviving a Catalyst's 728.2 DPS for 20 seconds--14,564 Void damage--in a 0.6 system
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No Covetor fit can tank long enough in 0.5, even with all level V skills
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A solo tanked Covetor has less than 1% more yield than a tanked Retriever, which is further reduced by more frequent (four times) trips to unload
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Use and keep launched ECM drones
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This lets gankers know that you are expecting them and implies you are tanked for them; this is deterrence
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This provides a chance to break the ganker's target lock for 20 seconds
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Setting drones to aggressive lets them engage your aggressor without having to target-lock first (see Using Drones)
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Fitting expensive meta modules may compel a duo gank due to their high-value loot chance
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Trade hubs (especially Hek) and ice belt systems are popular hunting grounds for gankers
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Mine aligned to a celestial/station for faster warp-out
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Warping out when a non-mining ship enters your belt/anomaly is prudent
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Other mining ships may be scouts for gankers; it is good to know who your neighbors are and put known gankers on your contact list with terrible standing
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If attacked, overload your tank modules
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Mining in a fleet--even with just two miners--provides boosts with the skills Leadership and Mining Foreman
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It is impolite (and diminishes yield) to mine a rock someone else is already mining: when the rock runs out of ore, the first laser to cycle will get the last ore but the other lasers will continue to cycle (up to 3 minutes) and get nothing
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Due to how vulnerable and cumbersome the mining barges are, it is ill-advised to travel between stargates in lowsec in one, as they make for very juicy targets. Instead, a good idea is to transport your Covetor packaged in a hauler, which raises less (albeit still some) suspicion.
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A Badger, even at base skills, has a capacity of 3,900, allowing it to carry a packaged mining frigate, barge, and even an exhumer, and still have enough cargo space for its modules, can perform the cloak trick, and when designed well, can align in under 6 seconds. Beware however, that when packaging a ship, all its rigs are destroyed, so either use cheap Tech I rigs or design your ship around not using them.
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## Notes
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You can add notes here.
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## Patch History
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