[AGENT] Update: ships/gallente/interceptors/ares
This commit is contained in:
147
content/ships/gallente/interceptors/ares.md
Normal file
147
content/ships/gallente/interceptors/ares.md
Normal file
@@ -0,0 +1,147 @@
|
||||
---
|
||||
esi_data:
|
||||
fitting_stats:
|
||||
cpu_output: 145
|
||||
high_slots: 3
|
||||
low_slots: 4
|
||||
med_slots: 3
|
||||
powergrid_output: 33
|
||||
rig_slots: 2
|
||||
group: Interceptor
|
||||
hull_stats:
|
||||
hp_armor: 400
|
||||
hp_shield: 300
|
||||
hp_structure: 625
|
||||
name: Ares
|
||||
race: Unknown
|
||||
skill_requirements:
|
||||
- level: 5
|
||||
skill_id: 3328
|
||||
- level: 1
|
||||
skill_id: 12092
|
||||
type_id: 11202
|
||||
velocity: 425
|
||||
last_updated: '2026-04-19T05:13:22.496073'
|
||||
source: eve-university
|
||||
source_stats:
|
||||
armorem: 50
|
||||
armorexp: 10
|
||||
armorhp: 400
|
||||
armorkin: 45
|
||||
armortherm: 35
|
||||
bandwidth: ''
|
||||
bonuses: 1551010808010060
|
||||
capacitor: 355
|
||||
cargohold: 96
|
||||
class: Interceptor
|
||||
cpu: 145
|
||||
dronebay: ''
|
||||
externallinks: ''
|
||||
faction: Gallente Federation
|
||||
grouping: Interceptors
|
||||
highlights1: Fast Target Locking Time
|
||||
highs: 3
|
||||
hulltype: Atron Class
|
||||
inertia: 3.45
|
||||
info: "Interceptors utilize a combination of advanced alloys and electronics to\
|
||||
\ reduce their effective signature radius. This, along with superior maneuverability\
|
||||
\ and speed, makes them very hard to target and track, particularly for high caliber\
|
||||
\ turrets. \n\nDeveloper: Roden Shipyards\n\nRoden Shipyards is the fastest growing\
|
||||
\ ship manufacturer in the Federation, thanks to an extremely aggressive R&D division\
|
||||
\ and extensive connections in government and military procurement communities.\
|
||||
\ Roden ships are distinguished by strong armor defenses and excellent electronic\
|
||||
\ capabilities. They also tend towards gunboats with exceptional range and tracking\
|
||||
\ systems, and less reliance on drones than the average Federation warship."
|
||||
launchers: 1
|
||||
lows: 4
|
||||
mass: 950000
|
||||
maxlockedtargets: 5
|
||||
maxvelocity: 425
|
||||
mediums: 3
|
||||
powergrid: 33
|
||||
quote: Speed and power; you need the first to land a hit, and the second to make
|
||||
it count.
|
||||
quote_attribution: CEO Miloise Roden
|
||||
reqskills: '*{{RequiredSkill|Gallente Frigate|V}}
|
||||
|
||||
** {{RequiredSkill|Spaceship Command|I}}
|
||||
|
||||
* {{RequiredSkill|Interceptors|I}}
|
||||
|
||||
** {{RequiredSkill|Evasive Maneuvering|V}}
|
||||
|
||||
*** {{RequiredSkill|Navigation|II}}
|
||||
|
||||
** {{RequiredSkill|Spaceship Command|III}}'
|
||||
scanres: 955
|
||||
sensortype: Magnetometric
|
||||
sensorvalue: 11
|
||||
shieldem: 0
|
||||
shieldexp: 50
|
||||
shieldhp: 300
|
||||
shieldkin: 50
|
||||
shieldtherm: 20
|
||||
shipid: 11202
|
||||
shipimg: Ares.jpg
|
||||
shipname: Ares
|
||||
sigradius: 35
|
||||
structurehp: 625
|
||||
targetrange: 30.5
|
||||
tech: 2
|
||||
totaltraintime: 23224030
|
||||
turrets: 3
|
||||
variations: '{{Ship|Taranis}}, {{Ship|Atron}}'
|
||||
volume: 22500
|
||||
warpspeed: 5
|
||||
warptime: 4.54
|
||||
source_url: https://wiki.eveuniversity.org/Ares
|
||||
title: Ares
|
||||
type_id: 11202
|
||||
validation_score: 1.0
|
||||
---
|
||||
|
||||
Summary
|
||||
The Ares previously held the title of Fastest Fleet Inty, but post-Rubicon this is no longer the case. The Ares shares a 4/3/3 slot layout with the Malediction, allowing it to fit a good speed fit, only slightly slower than the Malediction's. It still has 3 mids to fit two tackle modules or a tackle module and tank module for a fleet fit.
|
||||
|
||||
The Ares is competent at its role but has no real distinguishing features. The Malediction is generally superior with the same slot layout, being slightly faster and having a more flexible weapon system.
|
||||
|
||||
Skills
|
||||
Recommended skills: (Medium)
|
||||
*** It is highly recommended NOT to fly any Interceptor before your Interceptors skill is at least IV ***
|
||||
|
||||
|
||||
(important for capacitor stability)
|
||||
(important for capacitor stability)
|
||||
(important for sustained overheating of MWD or Point)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
(important for capacitor stability)
|
||||
|
||||
|
||||
|
||||
Tactics No sub-article about Ares roles or piloting tactics. You can write them here. Notes
|
||||
In ancient Greek mythology, Ares was the primary god of war and bravery, though he was also associated with slaughter and bloodlust.
|
||||
|
||||
In many languages Ares and Eris'' sound quite similar, and pilots should take care when reporting either ship over voice comms.
|
||||
|
||||
Patch History
|
||||
|
||||
Category:Ship Database
|
||||
Category:Interceptors
|
||||
Reference in New Issue
Block a user